A simple puzzle game about moving on a grid and figuring out rules and and fullfiling each one of them.

Made in Fancade.

Based on The Witness.


PC:

WASD, Arrows or Swipe to move.

P or Esc to pause.

Mobile:

Swipe to move.


## HINTS

Basics
Each level has blocks with conditions that need to be fulfilled. You must fulfill each one of them and reach the end.

Points

 The white points needs to be collected by the player before reaching the end

Roman

The Roman Blocks count how many blocks are non-diagonally adjacent to them and their quantity needs to be equal to their number.

Dice

 The Dice Blocks work the same way as the roman numbers, but diagonally.

Blocks

 In the Blocks section, you learn that normal wall blocks counts towards the quantity for the Dice and Roman blocks

Key

 The key and doors are quite intuitive, but, it's important to know that doors work just like normal walls, and count to Roman and Dice numbers

Color

 Different colors need to be separated by the player's line

Numbers

 The Numbers Blocks need to be separated in a segment with the exact same quantity of "singular" blocks as their number. The block itself also counts as a singular block

Extra

 Doors also count as singular blocks and are counted by Number Blocks

Two

 The Black Player is just like the White Player, but it moves the opposite direction the White Players moves. About Gray points and Black points: Black points can only be collect by the Black Player and the Gray Points can be collected by any Player or by any block above it, like doors.


Special Levels

Strange: In this level, there's an invisible black line and an invisible end.

Music:  You need to listen to the music that plays sometimes and "reproduce it" with your line. High-pitched notes equals Up, Mid-pitched notes equals Middle, and Low-pitched notes equals Down. The solution is:  Up, Down, Down, Up, Middle.

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